All projects
Programming projects
VFX projects
Art projects
Cinematic projects
School projects
Solo projects
Client projects
A Unreal Engine 5 VR project where I worked with Houdini for the first time. Our project's goal was to make a VR horror game in Unreal Engine 5. Engine: Unreal Engine 5 Software: Houdini, Audacity Programming language: Blueprints
A Unreal Engine 5 VR project where you're driving around the world to make and deliver pizza. You'll make pizza in your vehicle, you can use a sauce gun to add sauce and use the ingredients to add toppings or use them to make the vehicle go faster or slower. Engine: Unreal Engine 5.2 Programming language: Blueprints
A Unreal Engine 5 VR project where you are trapped in a room and must solve 3 puzzles to escape within the alotted time. Engine: Unreal Engine 5.3 Programming language: Niagara stack simulations
A Unreal Engine 5 VR project where we worked on a prototype for StudioVRIJ, it's a project where people from long distances can connect with each other via Virtual Reality. Engine: Unreal Engine 5.3 Programming language: Blueprints
A Unity game that me and my team made for the Holobox at the Hogeschool van Amsterdam, it's a cooking game where you have to keep your stress low. Engine: Unity Programming language: C#
A Unity project where you could pick from a line of games to recreate it in Unity with your team. We chose Carto, our goal was to recreate Carto into Unity. Engine: Unity Software: Aseprite Programming language: C#
A Unreal Engine 5 project where I made Star Wars cinematic for my learning objective at my internship XR-Lab in Hilversum. Engine: Unreal Engine 5.4 Software: Sketchfab, Mixamo Programming language: Blueprints, Sequencer
A houdini project where I created an simulation inspired by the wild rune from Arcane season 2 Engine: None Software: Houdini Programming language: Houdini's node based system
I'm making 3 art pieces in 3 days in 2D on paper with a 4B pencil Engine: None Software: None Programming language: None
A houdini project where a I made a simulation where marbles fall into a cup Engine: None Software: Houdini Programming language: Houdini's node based system
A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity. Engine: Unity Software: Aseprite Programming language: C#
A Blender project where I created a modular dungeon. Engine: None Software: Blender Programming language: None
I made 3D assets for the fire brigade Engine: None Software: Blender Programming language: None