Portfolio by Bor Dekker
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All projects

Programming projects

VFX projects

Art projects

Cinematic projects

School projects

Solo projects

Client projects

Project No Noise

A Unreal Engine 5 VR project where I worked with Houdini for the first time. Our project's goal was to make a VR horror game in Unreal Engine 5.

Engine: Unreal Engine 5

Software: Houdini, Audacity

Programming language: Blueprints

Bon Appmobile

A Unreal Engine 5 VR project where you're driving around the world to make and deliver pizza. You'll make pizza in your vehicle, you can use a sauce gun to add sauce and use the ingredients to add toppings or use them to make the vehicle go faster or slower.

Engine: Unreal Engine 5.2

Programming language: Blueprints

Experiment Oneiro

A Unreal Engine 5 VR project where you are trapped in a room and must solve 3 puzzles to escape within the alotted time.

Engine: Unreal Engine 5.3

Programming language: Niagara stack simulations

Project Oxytocine Machine 2.0

A Unreal Engine 5 VR project where we worked on a prototype for StudioVRIJ, it's a project where people from long distances can connect with each other via Virtual Reality.

Engine: Unreal Engine 5.3

Programming language: Blueprints

Project Holobox

A Unity game that me and my team made for the Holobox at the Hogeschool van Amsterdam, it's a cooking game where you have to keep your stress low.

Engine: Unity

Programming language: C#

Vertical Slice Carto

A Unity project where you could pick from a line of games to recreate it in Unity with your team. We chose Carto, our goal was to recreate Carto into Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Star Wars cinematic project

A Unreal Engine 5 project where I made Star Wars cinematic for my learning objective at my internship XR-Lab in Hilversum.

Engine: Unreal Engine 5.4

Software: Sketchfab, Mixamo

Programming language: Blueprints, Sequencer

Wild Rune project

A houdini project where I created an simulation inspired by the wild rune from Arcane season 2

Engine: None

Software: Houdini

Programming language: Houdini's node based system

2D art challenge project

I'm making 3 art pieces in 3 days in 2D on paper with a 4B pencil

Engine: None

Software: None

Programming language: None

Marbles fall in Cup project

A houdini project where a I made a simulation where marbles fall into a cup

Engine: None

Software: Houdini

Programming language: Houdini's node based system

Tower Defense

A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Modular Dungeon

A Blender project where I created a modular dungeon.

Engine: None

Software: Blender

Programming language: None

Fire brigade project

I made 3D assets for the fire brigade

Engine: None

Software: Blender

Programming language: None

Bon Appmobile

A Unreal Engine 5 VR project where you're driving around the world to make and deliver pizza. You'll make pizza in your vehicle, you can use a sauce gun to add sauce and use the ingredients to add toppings or use them to make the vehicle go faster or slower.

Engine: Unreal Engine 5.2

Programming language: Blueprints

Project Oxytocine Machine 2.0

A Unreal Engine 5 VR project where we worked on a prototype for StudioVRIJ, it's a project where people from long distances can connect with each other via Virtual Reality.

Engine: Unreal Engine 5.3

Programming language: Blueprints

Project Holobox

A Unity game that me and my team made for the Holobox at the Hogeschool van Amsterdam, it's a cooking game where you have to keep your stress low.

Engine: Unity

Programming language: C#

Vertical Slice Carto

A Unity project where you could pick from a line of games to recreate it in Unity with your team. We chose Carto, our goal was to recreate Carto into Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Tower Defense

A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Project No Noise

A Unreal Engine 5 VR project where I worked with Houdini for the first time. Our project's goal was to make a VR horror game in Unreal Engine 5.

Engine: Unreal Engine 5

Software: Houdini, Audacity

Programming language: Blueprints

Experiment Oneiro

A Unreal Engine 5 VR project where you are trapped in a room and must solve 3 puzzles to escape within the alotted time.

Engine: Unreal Engine 5.3

Programming language: Niagara stack simulations

Wild Rune project

A houdini project where I created an simulation inspired by the wild rune from Arcane season 2

Engine: None

Software: Houdini

Programming language: Houdini's node based system

Marbles fall in Cup project

A houdini project where a I made a simulation where marbles fall into a cup

Engine: None

Software: Houdini

Programming language: Houdini's node based system

Tower Defense

A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Modular Dungeon

A Blender project where I created a modular dungeon.

Engine: None

Software: Blender

Programming language: None

Fire brigade project

I made 3D assets for the fire brigade

Engine: None

Software: Blender

Programming language: None

2D art challenge project

I'm making 3 art pieces in 3 days in 2D on paper with a 4B pencil

Engine: None

Software: None

Programming language: None

Star Wars cinematic project

A Unreal Engine 5 project where I made Star Wars cinematic for my learning objective at my internship XR-Lab in Hilversum.

Engine: Unreal Engine 5.4

Software: Sketchfab, Mixamo

Programming language: Blueprints, Sequencer

Project No Noise

A Unreal Engine 5 VR project where I worked with Houdini for the first time. Our project's goal was to make a VR horror game in Unreal Engine 5.

Engine: Unreal Engine 5

Software: Houdini, Audacity

Programming language: Blueprints

Bon Appmobile

A Unreal Engine 5 VR project where you're driving around the world to make and deliver pizza. You'll make pizza in your vehicle, you can use a sauce gun to add sauce and use the ingredients to add toppings or use them to make the vehicle go faster or slower.

Engine: Unreal Engine 5.2

Programming language: Blueprints

Experiment Oneiro

A Unreal Engine 5 VR project where you are trapped in a room and must solve 3 puzzles to escape within the alotted time.

Engine: Unreal Engine 5.3

Programming language: Niagara stack simulations

Vertical Slice Carto

A Unity project where you could pick from a line of games to recreate it in Unity with your team. We chose Carto, our goal was to recreate Carto into Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Star Wars cinematic project

A Unreal Engine 5 project where I made Star Wars cinematic for my learning objective at my internship XR-Lab in Hilversum.

Engine: Unreal Engine 5.4

Software: Sketchfab, Mixamo

Programming language: Blueprints, Sequencer

Tower Defense

A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Star Wars cinematic project

A Unreal Engine 5 project where I made Star Wars cinematic for my learning objective at my internship XR-Lab in Hilversum.

Engine: Unreal Engine 5.4

Software: Sketchfab, Mixamo

Programming language: Blueprints, Sequencer

Tower Defense

A Unity project that I made all by msyelf, including the pixel art. Our project's goal was to make a Tower Defense game in Unity.

Engine: Unity

Software: Aseprite

Programming language: C#

Wild Rune project

A houdini project where I created an simulation inspired by the wild rune from Arcane season 2

Engine: None

Software: Houdini

Programming language: Houdini's node based system

Marbles fall in Cup project

A houdini project where a I made a simulation where marbles fall into a cup

Engine: None

Software: Houdini

Programming language: Houdini's node based system

2D art challenge project

I'm making 3 art pieces in 3 days in 2D on paper with a 4B pencil

Engine: None

Software: None

Programming language: None

Modular Dungeon

A Blender project where I created a modular dungeon.

Engine: None

Software: Blender

Programming language: None

Project Oxytocine Machine 2.0

A Unreal Engine 5 VR project where we worked on a prototype for StudioVRIJ, it's a project where people from long distances can connect with each other via Virtual Reality.

Engine: Unreal Engine 5.3

Programming language: Blueprints

Project Holobox

A Unity game that me and my team made for the Holobox at the Hogeschool van Amsterdam, it's a cooking game where you have to keep your stress low.

Engine: Unity

Programming language: C#

Fire brigade project

I made 3D assets for the fire brigade

Engine: None

Software: Blender

Programming language: None

Bor Dekker
bor.dekker@icloud.com
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